The cycler_wreckage entity emits smoke and shows a custom sprite when triggered.
- 32: "Toggle": Makes this entity toggleable instead of emitting just one smoke puff whenever it is triggered.
- 64: "Start on": If set along with the 'Toggle'-flag, cycler_wreckage will be consecutively emitting smoke from the start of the map onwards.
- "Frames per second", framerate :
- Set the sprite's framerate in Hertz. Only makes sense for animated sprites.
- "Sprite name", model :
- Specify a valid sprite-file to display here. Path starts from within the modification's folder.
- "Scale", scale :
- Set the sprite's y- and x-scale.