Sven Co-op Entity Guide

  Point entity

The env_global entity provides the decisive functionality for allowing entity-interaction between maps. More accurately, it allows you to create/set a global variable by a name of your choice. Global variables are set to a use-type of 'On' or 'Off', which can then be used by some entities as their state. E.g. the multisource entity can be set to read its state from a global variable at map load, unless you are having triggers targeting it. This could, for example, be used to make a key for some door collected in one map allow a specific door to be opened in another map.


Relevant entity-keyvalues:

Further notes:

Known issues: