An entity to display messages from the titles.txt file on the HUD. You probably are better off with the much more customizable game_text entity.
- 1: "Play once": The message can show up only once.
- 2: "All clients": Everyone will see the message, instead of only the activator.
- "Message name", message :
- Name of the message from titles.txt to display.
- "Sound effect", messagesound :
- An optional sound effect to play. Path starts in the 'sound'-folder.
- "Volume", messagevolume :
- The volume, from 0 to 10, to play the sound at.
- "Sound radius", messageattenuation :
- The radius in which the sound can be heard.