The func_conveyor entity is a visible and by default also solid entity used to represent conveyor bands in appearance and function, but can also be used for different purposes, e.g. a water-stream/river. The yaw of the angles-keyvalue specifies the direction. Any textures with names beginning with "SCROLL" (case-insensitive) will then scroll into that direction. However, notice that any texture rotation and mirroring will also affect its scroll-direction; not the push-direction, though. Scaling a texture on a face will also affect its scroll-speed - not the push-speed - in dependence on the scale-axis' relations to the relative scroll-direction.
- 1: "No Push": If set, the func_conveyor won't push anything nor anyone standing on it.
- 2: "Not Solid": If set, the func_conveyor is entirely non-solid. It also won't push then.
- "Conveyor Speed", speed :
- Push-speed and base-texture-scroll-speed in units per second.