Sven Co-op Entity Guide
INDEX

trigger_change_class
  Point entity


Description:
Allows you to change the classification of an entity, e.g. a monster or a func_breakable. The classification of an entity is used by monsters to determine whether it shall be considered as an enemy, an ally, as neutral or as something to fear. Most classifications will consider themselves as allies.


Relevant entity-keyvalues:


Further notes:
None.


Known issues:
None.