Also known as the hivehand, the hornetgun stores 100 angry hornets to fire at your enemies, making it a fearsome weapon. Primary fire launches slow, homing hornets and has a long cooldown. Secondary fire shoots fast hornets in a straight line and has a short cooldown. Ammunition recharges while not firing.
Related control variables ('CVars'):
- sk_hornet_pdmg# (Default: 10, 10, 20)
- Skill CVar for hornet damage.