A creature which can launch deadly, explosive spores at enemies. Can have 5 spores loaded at a time. You can carry 15 spores as backpack ammo. Primary fire shoots a bouncy spore which will detonate after a set amount of time. Secondary fire shoots a spore with a lot of force, causing it to fly far, but explode directly on impact. Uses ammo_sporeclip.
Related control variables ('CVars'):
- sk_plr_spore# (Default: 120, 120, 200)
- Skill CVar for spore explosion damage. Explosion damage values greater than 200 are known to ocassionally cause damage to apply even through walls.