Sven Co-op Entity Guide

  Point entity

Gives one tripmine, of which you can carry 5 at a time. The tripmine can be placed on any solid, non-moving surface and will deploy 3 seconds after placement. When deployed, anything crossing its laser will cause it to detonate. It is best placed in narrow hallways to ensure the enemy triggering it is actually affected by the explosion. Unfortunately, tripmines are affected by the CVar 'mp_npckill', rendering them useless in most cases.

Related control variables ('CVars'):