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Root → ProjectsSven Co-op Level DesignDecision


Screenshots:



Download: sc_decision_r3.rar
BSP Name: sc_decision_r3.bsp


SC Map DB Link: http://scmapdb.com/map:decision ↗


Comment:
This map was actually just one week of work on the architectural design and another two weeks of work on the game mechanics. Originally, I wanted to create an arcade-style progressive street brawl level (with guns) and various stages. The map went horde-style when I noticed that the first stage ate away on all of the engine capacities.


Changelog:


In-game mission briefing:
Players: 2 - 32 (Ideally 24)

Evil springs from a haunted shrine.
Go there and kill shit.


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